Servers Update 2023.12.08
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Reminder: The servers are currently running in test mode. We kindly request you to promptly report any issues found in our Discord.
- Unlocked all DLC character and weapon models.
- Auto-Respawns: now you can respawn after death on a random player, with a respawn timer of 30 seconds plus additional time based on the number of deaths.
- Doubled the ammo capacity for all types of weapons (excluding grenades and bombs).
- Patriarchs: added health and syringe indicators.
- Patriarchs: in the game, 1 to 3 Patriarchs can now appear, depending on the difficulty level and the number of players.
- Removed all items from all maps, including ammo, medkits, and armor (see the explanation below).
- Monsters now drop boxes of a specific color, serving as medkits (red), armor (blue), ammo (green), and money (yellow) - picking them up grants the corresponding bonus.
- Boss Wave: requires a minimum of 3 players to start.
- Fixed wave configurations for regular modes (7 waves); previously reported issues with Fleshpound absence.
- Monster Evo: reduced the number of monsters per player for Fleshpound (12 -> 8) and Scrake (14 -> 10).
- Removed friendly fire, replaced with mirror damage at 5% of the inflicted damage.
- Reduced the volume of music between waves and added song name display.