Servers Update 2023.12.29
Читать на Русском.
Reminder: The servers are currently running in test mode. We kindly request you to promptly report any issues found in our Discord.
-
Standard weapon balancing:
- All weapons in the store are sorted by price.
- Weapon characteristics have been slightly adjusted to align with the prices.
- A separate store category for the Gunslinger perk (neutral).
- The number of mag ammo for different weapons has been modified.
-
Added new weapons (modified standard/DLC weapons):
- Medic: Golden M79 (shoots Medic grenades and can heal up to 5 targets).
- Medic: M7A3 (instantly regenerates 5 health for the target with each hit; capable of dealing minor damage to monsters).
- Medic: Camo Shotgun (instantly regenerates 5 health for the target with each pellet hit).
- Support Spec: Mutant MK (has the characteristics of the Golden AA12 and can weld armor using alternate fire).
- Sharpshooter: M4 and Camo M4 (has characteristics of the Crossbow with increased firing speed and additional accuracy).
- Commando: Dr. T's Delivery System (simply put, a machine gun with 200 ammo and the sound of the Patriarch's chaingun).
- Berserker: ZED Gun (similar to Crossbow - increased firing speed with a special effect, but less damage).
- Firebug: Golden AK47 (fires like classic Husk Gun).
- Firebug: Camo M32 (shoots Firebug grenades).
- Firebug: Husk Gun (similar to LAW, firing only from the sight).
- Firebug: ZED MKII (similar to Flare Revolvers but with simplified aiming and less recoil).
- Demolition: M4 203 (similar to Orca, but with an accelerated firing mode).
- Gunslinger: Backpack +3KG (temporarily added to this category).
- New Year Event launched: all monsters will drop gifts that provide random bonuses:
- 10/20/30 health above 100 (fills the health bar with a green color when viewed in third person).
- 5/10/15 armor above 100.
- X2 to mag ammo.
- Armor Welding is now available.
- Perk icons have been updated (red 0-50, gold 50-99, white 100+).
- Respawns: respawn during the wave restores 80% of ammo.
- Brute zombie added: spawns with a small chance after the 3rd wave in classic modes.
- Added alternative skins for monsters (previously used for mini-bosses, but now added just for variety).
-
Revised the balance of monster characteristics (Husk, Siren, Fleshpound), with some variations for the Monster Evo server.
-
Perk balance has been reworked (main characteristics such as recoil, fire rate, and reload speed have been adjusted).
-
When playing solo, only 1 Patriarch will appear.
-
Ammo, healthkits, and armor dropped during the Patriarch wave will persist for up to 10 minutes (previously 3 minutes).
-
Respawn time for Patriarchs has been reduced to 4 minutes (previously 5 minutes).
-
Noob Camp and Condemned servers: respawns work even when only 1 player is alive.
-
Patriarchs can no longer instantly use the chaingun/rocket missile for at least 3 seconds after coming out of invisibility.
-
Voodoo Doll: now does not damage the player and cannot be sold or dropped.
-
Updated the map list: removed boring and overwhelming maps.
-
Fixed a bug with pistols ammo.
-
Demolition: Increased the damage of the LAW Grenade Launcher.
-
Perk selection bug fixed: now they can be switched before the game starts, during waves if dead, or during the shop.
-
Separated messages for receiving bonus boxes and points (placed below).